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- using System.Collections;
- using System;
- using System.Collections.Generic;
- using UnityEngine;
- using Sirenix.OdinInspector;
- using KairoEngine.Statistics;
- using StatisticsSystem = KairoEngine.Statistics.Statistics;
- namespace KairoEngine.Achievements
- {
- [CreateAssetMenu(fileName = "Achievement", menuName = "KairoEngine/Achievements/Achievement", order = 10), HideMonoScript]
- public class AchievementBase : ScriptableObject
- {
-
- [BoxGroup("Achievement")] public string title;
- [BoxGroup("Achievement")] public string identifier;
- [BoxGroup("Achievement")] public Sprite unlockedIcon;
- [BoxGroup("Achievement")] public Sprite lockedIcon;
- [BoxGroup("Achievement")] public bool useStatistic = true;
- [BoxGroup("Achievement"), HideLabel, TextArea(minLines:2 ,maxLines:2)] public string description;
- [BoxGroup("Statistic"), ShowIf("@useStatistic")] public string statisticTitle;
- [BoxGroup("Statistic"), ShowIf("@useStatistic")] public ComparisionOperator comparasion;
- [BoxGroup("Statistic"), ShowIf("@useStatistic")] public StatisticType statisticType = StatisticType.integer;
- [BoxGroup("Statistic"), ShowIf("@statisticType == StatisticType.integer && useStatistic")] public int intValue;
- [BoxGroup("Statistic"), ShowIf("@statisticType == StatisticType.time && useStatistic")] public float floatValue;
- [BoxGroup("Statistic"), ShowIf("@statisticType == StatisticType.text && useStatistic")] public string stringValue;
- public bool HasAchieved()
- {
- var stat = StatisticsSystem.GetData(statisticTitle);
- if(stat == null) return false;
- switch (statisticType)
- {
- case StatisticType.integer:
- int currentInt = stat.GetInteger();
- return Compare<int>(currentInt, intValue);
- case StatisticType.time:
- float currentTime = stat.GetTime();
- return Compare<float>(currentTime, floatValue);
- case StatisticType.text:
- string currentText = stat.GetText();
- return Compare<string>(currentText, stringValue);
- default:
- return false;
- }
- }
- public bool Compare<T>(T value1, T value2)
- {
- switch (comparasion)
- {
- default:
- case ComparisionOperator.EqualTo:
- return EqualityComparer<T>.Default.Equals(value1 , value2);
- case ComparisionOperator.NotEqualTo:
- return !EqualityComparer<T>.Default.Equals(value1 , value2);
- case ComparisionOperator.GreaterThan:
- if(typeof(T) == typeof(int)) return Convert.ToInt32(value1) > Convert.ToInt32(value2);
- else if(typeof(T) == typeof(float)) return Convert.ToDecimal(value1) > Convert.ToDecimal(value2);
- else if(typeof(T) == typeof(string)) return Convert.ToString(value1).Length > Convert.ToString(value2).Length;
- else return false;
- case ComparisionOperator.GreaterThanOrEqualTo:
- if(typeof(T) == typeof(int)) return Convert.ToInt32(value1) >= Convert.ToInt32(value2);
- else if(typeof(T) == typeof(float)) return Convert.ToDecimal(value1) >= Convert.ToDecimal(value2);
- else if(typeof(T) == typeof(string)) return Convert.ToString(value1).Length >= Convert.ToString(value2).Length;
- else return false;
- case ComparisionOperator.LessThan:
- if(typeof(T) == typeof(int)) return Convert.ToInt32(value1) < Convert.ToInt32(value2);
- else if(typeof(T) == typeof(float)) return Convert.ToDecimal(value1) < Convert.ToDecimal(value2);
- else if(typeof(T) == typeof(string)) return Convert.ToString(value1).Length < Convert.ToString(value2).Length;
- else return false;
- case ComparisionOperator.LessOrEqualTo:
- if(typeof(T) == typeof(int)) return Convert.ToInt32(value1) <= Convert.ToInt32(value2);
- else if(typeof(T) == typeof(float)) return Convert.ToDecimal(value1) <= Convert.ToDecimal(value2);
- else if(typeof(T) == typeof(string)) return Convert.ToString(value1).Length <= Convert.ToString(value2).Length;
- else return false;
- }
- }
- }
- public enum ComparisionOperator
- {
- EqualTo, NotEqualTo, GreaterThan, GreaterThanOrEqualTo, LessThan, LessOrEqualTo
- }
- }
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