AchievementsLibrary.cs 416 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using Sirenix.OdinInspector;
  5. namespace KairoEngine.Achievements
  6. {
  7. [CreateAssetMenu(fileName = "Achievements Library", menuName = "KairoEngine/Achievements/Library"), HideMonoScript]
  8. public class AchievementsLibrary : ScriptableObject
  9. {
  10. public List<AchievementBase> achievements = new List<AchievementBase>();
  11. }
  12. }