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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using Sirenix.OdinInspector;
- namespace KairoEngine.CharacterSystem
- {
- public class FactionsManager : SerializedMonoBehaviour
- {
- public List<Faction> factions = new List<Faction>();
- void Start()
- {
- foreach (var faction in factions)
- {
- faction.Initialize();
- }
- }
- }
- }
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