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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using KairoEngine.Inventory;
- namespace KairoEngine.CharacterSystem
- {
- [System.Serializable]
- public class DataWorldItemContainer
- {
- public string containerName;
- public List<ItemRef> items = new List<ItemRef>();
- public DataWorldItemContainer(string name, List<ItemRef> items)
- {
- this.containerName = name;
- this.items = items;
- }
- }
- }
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