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@@ -0,0 +1,19 @@
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+using System.Collections;
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+using System.Collections.Generic;
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+using UnityEngine;
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+using UnityEditor;
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+using KairoEngine.Core;
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+
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+namespace KairoEngine.Core.Editor
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+{
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+ [CustomPropertyDrawer(typeof(LayerAttribute))]
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+ class LayerAttributeEditor : PropertyDrawer
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+ {
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+
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+ public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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+ {
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+ // One line of oxygen free code.
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+ property.intValue = EditorGUI.LayerField(position, label, property.intValue);
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+ }
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+ }
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+}
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