📦 KairoEngine.Core v0.2.5
This contains the base code that other packages will use. It includes code for the module system, event system and common interfaces.
🛑Required packages
Sirenix.OdinInspector
zenject
UniRX
QFSW.MOP2
🔷Components
📑Templates
- Game Config – Scriptable object template that holds data about modules and the game. Each game will have its own game config with different module settings.
📄Namespaces
📄Changelog
v0.2.7
- Added Tag Attribute
- Added Layer Attribute
- Added Vector3 Generic Event
- Added random seed to IMapDataGenerator
v0.2.6
- Added the Cronometer utility
- Added IMapDataGenerator interface
- Added HideInspectorDerivedAttribute
- Fixed bug in TimeToString utility function
v0.2.5
- Updated the ResolutionOptions to include all types of displays with a minimum size
v0.2.4
- Added ExecuteRealTimeNotDisposable to Timer class
- Added String Boolean Generic Event
v0.2.3
- Fixed IconFoldoutGroup icon path
- Added OpenUrlGameAction
v0.2.2
- Fixed WaitGameAction icon path to find the file instead of using a fixed path
- Added FindFileByName function to Utilities
- Fixed bug in IconFoldoutGroupAttributeDrawer icon path
v0.2.1
- Added TriggerGenericEvent GameAction
v0.2.0
- Upgraded GameModule system
🎈Back Log
[ ] Game State register and check
Ex: Check if game is paused, Check if player input is allowed...
[ ] Move UiInputBlocker
from the UI package to this package.