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📦 KairoEngine.Core v0.2.5

This contains the base code that other packages will use. It includes code for the module system, event system and common interfaces.

🛑Required packages

  • Sirenix.OdinInspector
  • zenject
  • UniRX
  • QFSW.MOP2

🔷Components

  • GameInstaller

📑Templates

  • Game Config – Scriptable object template that holds data about modules and the game. Each game will have its own game config with different module settings.

📄Namespaces

  • KairoEngine.Core

  • KairoEngine.Core.ModuleSystem

📄Changelog

v0.2.7
  • Added Tag Attribute
  • Added Layer Attribute
  • Added Vector3 Generic Event
  • Added random seed to IMapDataGenerator
v0.2.6
  • Added the Cronometer utility
  • Added IMapDataGenerator interface
  • Added HideInspectorDerivedAttribute
  • Fixed bug in TimeToString utility function
v0.2.5
  • Updated the ResolutionOptions to include all types of displays with a minimum size
v0.2.4
  • Added ExecuteRealTimeNotDisposable to Timer class
  • Added String Boolean Generic Event
v0.2.3
  • Fixed IconFoldoutGroup icon path
  • Added OpenUrlGameAction
v0.2.2
  • Fixed WaitGameAction icon path to find the file instead of using a fixed path
  • Added FindFileByName function to Utilities
  • Fixed bug in IconFoldoutGroupAttributeDrawer icon path
v0.2.1
  • Added TriggerGenericEvent GameAction
v0.2.0
  • Upgraded GameModule system

🎈Back Log

  • [ ] Game State register and check Ex: Check if game is paused, Check if player input is allowed...

  • [ ] Move UiInputBlocker from the UI package to this package.