EventManager.cs 298 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. namespace KairoEngine.Core
  5. {
  6. public static class EventManager
  7. {
  8. public static RequestEvents request = new RequestEvents();
  9. public static GenericEvents broadcast = new GenericEvents();
  10. }
  11. }