EventResponse.cs 329 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. namespace KairoEngine.Core
  5. {
  6. public enum EventResponseStatus
  7. {
  8. OK,
  9. NotFound,
  10. EmptyResponse
  11. }
  12. public class EventResponse<T>
  13. {
  14. public EventResponseStatus status;
  15. public T value;
  16. }
  17. }