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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- namespace KairoEngine.Core
- {
- public class SerializationEvents
- {
- public static event System.Action OnSerializeData;
- public static void SerializeData()
- {
- if(OnSerializeData != null)
- {
- OnSerializeData();
- }
- }
- }
- }
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