This contains the base code that other packages will use. It includes code for the module system, event system and common interfaces.
Sirenix.OdinInspector
zenject
UniRX
QFSW.MOP2
Unity.Mathmatics
GameInstaller
KairoEngine.Core
KairoEngine.Core.ModuleSystem
[ ] Game State register and check Ex: Check if game is paused, Check if player input is allowed...
[ ] Move UiInputBlocker
from the UI package to this package.