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- using System.Collections;
- using System.Linq;
- using System.Collections.Generic;
- using UnityEngine;
- using Sirenix.OdinInspector;
- using KairoEngine.Core;
- namespace KairoEngine.Core.GameActions
- {
- [System.Serializable, HideReferenceObjectPicker]
- public class OnEventGameActionTrigger : GameActionTriggerBase
- {
- public override string name
- {
- get
- {
- return $"On Event \"{eventName}\"";
- }
- }
- public override GameActionTriggersController controller {
- get => _controller;
- set
- {
- _controller = value;
- typeName = "OnEventGameActionTrigger";
- }
- }
- public override string GetTypeName() => "OnEventGameActionTrigger";
- public override string GetTriggerName() => "On Event";
- [IconFoldoutGroup("@name", "Assets/Plugins/KairoEngine/Core/Editor/Icons/OnEventGameActionTriggerIcon.png")] public string eventName = "event";
- [IconFoldoutGroup("@name")] public float delay = 0;
- [IconFoldoutGroup("@name")] public bool oneShot = false;
- [IconFoldoutGroup("@name")] public bool debugEvents = false;
- private float _counter = 0;
- private bool _triggered = false;
- public override void OnEnable()
- {
- GenericEvents.StartListening(eventName, ReceiveEvent);
- if(debugEvents) Debug.Log($"Started listening to \'{eventName}\' events");
- _counter = 0f;
- _triggered = false;
- }
- public override void Update()
- {
- if(_triggered)
- {
- _counter += Time.deltaTime;
- if(_counter > delay) TriggerActions();
- }
- }
- public override void OnDisable()
- {
- GenericEvents.StopListening(eventName, TriggerActions);
- if(debugEvents) Debug.Log($"Stopped listening to \'{eventName}\' events");
- }
- private void ReceiveEvent()
- {
- if(debugEvents) Debug.Log($"Event \'{eventName}\' triggered");
- _triggered = true;
- if(delay == 0) TriggerActions();
- }
- private void TriggerActions()
- {
- controller.TriggerActions();
- if(oneShot)
- {
- GenericEvents.StopListening(eventName, ReceiveEvent);
- if(debugEvents) Debug.Log($"Stopped listening to \'{eventName}\' events");
- }
- else
- {
- _counter = 0f;
- _triggered = false;
- }
- }
- public static OnEventGameActionTrigger JSONToOnEventGameActionTrigger(string data)
- {
- return JsonUtility.FromJson<OnEventGameActionTrigger>(data);
- }
- private OnEventGameActionTrigger Duplicate()
- {
- OnEventGameActionTrigger trigger = new OnEventGameActionTrigger();
- trigger.controller = controller;
- return trigger;
- }
- }
- }
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