IGameModule.cs 293 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. namespace KairoEngine.Core.ModuleSystem
  5. {
  6. public interface IGameModule
  7. {
  8. string name { get; set; }
  9. void Load(Transform parent);
  10. void Reset();
  11. void Destroy();
  12. }
  13. }