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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using Sirenix.OdinInspector;
- using TMPro;
- using KairoEngine.UI;
- using KairoEngine.UI.Tooltips;
- using KairoEngine.UI.InteractionHandler;
- using KairoEngine.GameTools.InteractionTools;
- namespace KairoEngine.Grids
- {
- public class BuildingSelectionUi : MonoBehaviour, IClickHandler
- {
- public bool generateOnStart = true;
- public GridBuildingSystem gridBuildingSystem;
- public Sprite rotateToolIcon;
- public Sprite destroyToolIcon;
- public bool showRotateButton = true;
- public bool showDestroyButton = true;
- public MenuUI menuUI;
- public string tooltipType = "";
- private void Start()
- {
- if(generateOnStart) CreateMenu();
-
- }
- public void CreateMenu()
- {
- menuUI.DestroyMenu();
- CreateMenuData();
- menuUI.CreateMenu();
- }
- public void OnClick(string title)
- {
- for (int i = 0; i < gridBuildingSystem.placeObjectTypeList.Count; i++)
- {
- var obj = gridBuildingSystem.placeObjectTypeList[i];
- if(obj.title == title)
- {
- InteractionToolsManager.instance.ChangeTool(1);
- gridBuildingSystem.ChangeSelectedPlacebleObject(i);
- return;
- }
- }
- if(title == "Destroy") InteractionToolsManager.instance.ChangeTool(2);
- if(title == "Rotate") gridBuildingSystem.RotatePlacebableObject();
- }
- private void CreateMenuData()
- {
- menuUI.buttons.Clear();
- List<string> categories = new List<string>();
- for (int i = 0; i < gridBuildingSystem.placeObjectTypeList.Count; i++)
- {
- bool duplicate = false;
- for (int a = 0; a < categories.Count; a++)
- {
- if(categories[a] == gridBuildingSystem.placeObjectTypeList[i].category) duplicate = true;
- }
- if(duplicate == false) categories.Add(gridBuildingSystem.placeObjectTypeList[i].category);
- }
- for (int i = 0; i < categories.Count; i++)
- {
- var data = new MenuButtomData();
- data.title = categories[i];
- data.subMenuParent = true;
- //menuUI.buttons.Add(data);
- }
- for (int i = 0; i < gridBuildingSystem.placeObjectTypeList.Count; i++)
- {
- var obj = gridBuildingSystem.placeObjectTypeList[i];
- var data = new MenuButtomData();
- data.title = obj.title;
- data.parent = obj.category;
- data.description = obj.description;
- data.action = obj.title;
- data.graphic = obj.icon;
- data.subMenuParent = false;
- data.showTooltip = true;
- data.tooltipType = tooltipType;
- menuUI.buttons.Add(data);
- }
- // Rotate Button
- if(showRotateButton)
- {
- var rotateData = new MenuButtomData();
- rotateData.title = "Rotate";
- rotateData.description = "Rotate the current selected building";
- rotateData.action = "Rotate";
- rotateData.graphic = rotateToolIcon;
- rotateData.subMenuParent = false;
- menuUI.buttons.Add(rotateData);
- }
- // Demolish Button
- if(showDestroyButton)
- {
- var destroyData = new MenuButtomData();
- destroyData.title = "Demolish";
- destroyData.description = "Tool for destroying constructed buildings";
- destroyData.action = "Destroy";
- destroyData.graphic = destroyToolIcon;
- destroyData.subMenuParent = false;
- menuUI.buttons.Add(destroyData);
- }
- }
- }
- }
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