WorldItem.cs 411 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. namespace KairoEngine.Inventory
  5. {
  6. public class WorldItem : MonoBehaviour
  7. {
  8. public int id = 0;
  9. public string itemName;
  10. public int quantity = 1;
  11. public string itemAmmoName;
  12. public int ammoQuantity;
  13. public float lastUsed = 1000f;
  14. public MeshRenderer mesh;
  15. }
  16. }