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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using Sirenix.OdinInspector;
- namespace KairoEngine.Inventory
- {
- public class WorldItemContainer : MonoBehaviour
- {
- public ItemContainer itemContainer;
- public MeshRenderer meshRenderer;
- void Start()
- {
- transform.parent = null;
- }
- }
- }
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