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@@ -61,7 +61,7 @@ namespace KairoEngine.Multiplayer
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private void SendBufferedData()
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{
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if(sendMsgBuffer.Count == 0) return;
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- Debug.Log("Sending buffered data from client to server");
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+ //Debug.Log("Sending buffered data from client to server");
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DataStreamWriter writer = new DataStreamWriter();
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client.m_Driver.BeginSend(client.m_Connection, out writer);
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writer.WriteUInt((uint)networkTick.tick); // Current Tick Header
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