NetOpCode.cs 399 B

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  1. namespace KairoEngine.Multiplayer
  2. {
  3. public enum NetOpCode
  4. {
  5. Generic = 0, // NetMsg
  6. Disconnect = 1, // NetDisconnectMsg
  7. Handshake = 2, // NetHandshakeMsg
  8. AcceptHandshake = 3, // NetAcceptHandshakeMsg
  9. ClientConnected = 4, // NetClientConnectedMsg
  10. ClientDisconnected = 5, // NetClientDisconnectedMsg
  11. ChatMessage = 6 //NetChatMsg
  12. }
  13. }