using System.Collections; using System.Collections.Generic; using UnityEngine; using Sirenix.OdinInspector; namespace KairoEngine.SteamIntegration { [HideMonoScript] [CreateAssetMenu(menuName = "KairoEngine/Steam Stats Library", fileName = "Steam Stat Library", order = 10)] public class SteamworksStatLibrary : ScriptableObject { public List library = new List(); } }