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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using Sirenix.OdinInspector;
- namespace KairoEngine.SteamIntegration
- {
- [HideMonoScript]
- [CreateAssetMenu(menuName = "KairoEngine/Steam Stats Library", fileName = "Steam Stat Library", order = 10)]
- public class SteamworksStatLibrary : ScriptableObject
- {
- public List<SteamworksStatData> library = new List<SteamworksStatData>();
- }
- }
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