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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using KairoEngine.Core;
- using KairoEngine.Core.ModuleSystem;
- using Sirenix.OdinInspector;
- namespace KairoEngine.SteamIntegration
- {
- public class SteamModule : GameModuleBase
- {
- public override string name => "Steam Module";
- [LabelText("Steamworks App ID")] public uint appId = 0000000;
- public bool showDebug = false;
- public SteamModule(GameConfig config) : base(config)
- {
- this.gameConfig = config;
- this.className = this.GetType().AssemblyQualifiedName;
- this.typeName = "SteamModule";
- }
- public override void Load(Transform parent)
- {
- GameObject obj = GameObject.Instantiate(new GameObject(), parent);
- obj.name = "SteamIntegration";
- SteamworksManager steamworksManager = obj.AddComponent<SteamworksManager>();
- steamworksManager.appId = appId;
- steamworksManager.ShowDebug(showDebug);
- }
- public override void Start() { }
- public override void Reset() { }
- public override void Destroy() { }
- public static SteamModule JSONToSteamModule(string data)
- {
- try
- {
- return JsonUtility.FromJson<SteamModule>(data);
- }
- catch (System.Exception e)
- {
- Debug.LogError($"Could not deserialize SteamModule: \n{e}");
- return new SteamModule(null);
- }
- }
- public override void OnBeforeSerialize(ObjectSerializer serializer) { }
- public override void OnBeforeDeserialize(ObjectSerializer serializer) { }
- }
- }
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