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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using Sirenix.OdinInspector;
- namespace KairoEngine.Stockpiles
- {
- [System.Serializable]
- public class Stockpile
- {
- [HorizontalGroup("data", 0.15f), HideLabel, Tooltip("Quantity containined in this stockpile")]
- public int ammount = 0;
- [HorizontalGroup("data", 0.15f), HideLabel, Tooltip("The total that this stockpile can hold")]
- public int capacity = 0;
- [HorizontalGroup("data", 0.7f), HideLabel] public StockpilePreset stockpileType;
- }
- }
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