Kairoengine stockpiles library.
jamesperet e3ab0eb658 Added description to stockpile data | %!s(int64=2) %!d(string=hai) anos | |
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Prefabs | %!s(int64=3) %!d(string=hai) anos | |
Runtime | %!s(int64=2) %!d(string=hai) anos | |
.gitignore | %!s(int64=3) %!d(string=hai) anos | |
ChangeLog.md | %!s(int64=3) %!d(string=hai) anos | |
ChangeLog.md.meta | %!s(int64=3) %!d(string=hai) anos | |
Prefabs.meta | %!s(int64=3) %!d(string=hai) anos | |
Readme.md | %!s(int64=2) %!d(string=hai) anos | |
Readme.md.meta | %!s(int64=3) %!d(string=hai) anos | |
Runtime.meta | %!s(int64=3) %!d(string=hai) anos | |
package.json | %!s(int64=2) %!d(string=hai) anos | |
package.json.meta | %!s(int64=3) %!d(string=hai) anos |
Stockpiles represent resources in strategy games. They can represent currency in other games. The Stockpiles library adds tools to manage multiple stockpiles during gameplay, a stockpile preset to create different types of resources and an API to comunicate with this system.