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@@ -20,6 +20,7 @@ namespace KairoEngine.TerrainEngine
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public Material material;
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public GameObject parent;
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[Layer] public int terrainLayer;
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+ [Tag] public string terrainTag;
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private MeshFilter meshFilter;
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@@ -139,6 +140,7 @@ namespace KairoEngine.TerrainEngine
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meshFilter.mesh = mesh;
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meshCollider.sharedMesh = mesh;
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target.layer = terrainLayer;
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+ target.tag = terrainTag;
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}
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private void ScheduleJob(Vector3 initialPosition)
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