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Reorganized files and folders

James Peret hace 2 años
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commit
ff99522d88

+ 71 - 0
.gitignore

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+# This .gitignore file should be placed at the root of your Unity project directory
+#
+# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
+#
+/[Ll]ibrary/
+/[Tt]emp/
+/[Oo]bj/
+/[Bb]uild/
+/[Bb]uilds/
+/[Ll]ogs/
+/[Uu]ser[Ss]ettings/
+
+# MemoryCaptures can get excessive in size.
+# They also could contain extremely sensitive data
+/[Mm]emoryCaptures/
+
+# Asset meta data should only be ignored when the corresponding asset is also ignored
+!/[Aa]ssets/**/*.meta
+
+# Uncomment this line if you wish to ignore the asset store tools plugin
+# /[Aa]ssets/AssetStoreTools*
+
+# Autogenerated Jetbrains Rider plugin
+/[Aa]ssets/Plugins/Editor/JetBrains*
+
+# Visual Studio cache directory
+.vs/
+
+# Gradle cache directory
+.gradle/
+
+# Autogenerated VS/MD/Consulo solution and project files
+ExportedObj/
+.consulo/
+*.csproj
+*.unityproj
+*.sln
+*.suo
+*.tmp
+*.user
+*.userprefs
+*.pidb
+*.booproj
+*.svd
+*.pdb
+*.mdb
+*.opendb
+*.VC.db
+
+# Unity3D generated meta files
+*.pidb.meta
+*.pdb.meta
+*.mdb.meta
+
+# Unity3D generated file on crash reports
+sysinfo.txt
+
+# Builds
+*.apk
+*.aab
+*.unitypackage
+
+# Crashlytics generated file
+crashlytics-build.properties
+
+# Packed Addressables
+/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
+
+# Temporary auto-generated Android Assets
+/[Aa]ssets/[Ss]treamingAssets/aa.meta
+/[Aa]ssets/[Ss]treamingAssets/aa/*

+ 8 - 0
Runtime.meta

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+fileFormatVersion: 2
+guid: d36a61a6df1e398469aa937328ba56c5
+folderAsset: yes
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 0 - 0
BlockBase.cs → Runtime/BlockBase.cs


+ 0 - 0
BlockBase.cs.meta → Runtime/BlockBase.cs.meta


+ 0 - 0
ChunkTerrainGenerator.cs → Runtime/ChunkTerrainGenerator.cs


+ 0 - 0
ChunkTerrainGenerator.cs.meta → Runtime/ChunkTerrainGenerator.cs.meta


+ 0 - 0
MarchingCubes.cs → Runtime/MarchingCubes.cs


+ 0 - 0
MarchingCubes.cs.meta → Runtime/MarchingCubes.cs.meta


+ 0 - 0
MarchingCubes2.cs → Runtime/MarchingCubes2.cs


+ 0 - 0
MarchingCubes2.cs.meta → Runtime/MarchingCubes2.cs.meta


+ 0 - 0
MarchingCubes3.cs → Runtime/MarchingCubes3.cs


+ 0 - 0
MarchingCubes3.cs.meta → Runtime/MarchingCubes3.cs.meta


+ 0 - 0
TerrainEngine.asmdef → Runtime/TerrainEngine.asmdef


+ 0 - 0
TerrainEngine.asmdef.meta → Runtime/TerrainEngine.asmdef.meta


+ 8 - 0
Shaders.meta

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+fileFormatVersion: 2
+guid: b7de2b3d8f8957246be356344ab650dc
+folderAsset: yes
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 0 - 0
TerrainShader.shader → Shaders/ExampleTriplanarTerrainShader.shader


+ 0 - 0
TerrainShader.shader.meta → Shaders/ExampleTriplanarTerrainShader.shader.meta