using System.Collections; using System.Collections.Generic; using UnityEngine; using KairoEngine.GameTools.InteractionTools; using KairoEngine.UI; using Sirenix.OdinInspector; namespace KairoEngine.TerrainEngine { public class AddVoxelTerrainTool : MonoBehaviour, IInteractionTool { public VoxelTerrainEditor voxelTerrainEditor; public Sprite icon; public void DisableTool() { voxelTerrainEditor.currentTool = VoxelTerrainEditor.Tool.None; } public void EnableTool() { voxelTerrainEditor.currentTool = VoxelTerrainEditor.Tool.Add; } public Sprite GetIcon() => icon; } }