BlockBase.cs 264 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. public struct BlockBase
  5. {
  6. public uint code;
  7. public uint value;
  8. public BlockBase(uint code, uint value)
  9. {
  10. this.code = code;
  11. this.value = value;
  12. }
  13. }