using System.Collections; using System.Collections.Generic; using UnityEngine; using Sirenix.OdinInspector; namespace KairoEngine.UI.InteractionHandler { public class ClickHandler : MonoBehaviour { public string title = ""; [ShowInInspector] public IClickHandler receiver; public void OnClick() { if(receiver != null) receiver.OnClick(title); else Debug.LogError("ClickHandler has no receiver!", this.gameObject); } } }