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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using Sirenix.OdinInspector;
- namespace KairoEngine.UI.ActivityMessages
- {
- [System.Serializable]
- public class ActivityMessagePrefabData
- {
- [HorizontalGroup("prefab", 0.4f), HideLabel] public string title;
- [HorizontalGroup("prefab", 0.6f), HideLabel] public GameObject prefab;
- }
- }
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