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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using Sirenix.OdinInspector;
- using KairoEngine.Core.GameActions;
- namespace KairoEngine.UI
- {
- [System.Serializable]
- public class MenuAction
- {
- [FoldoutGroup("@title")] public string title = "action_name";
- [FoldoutGroup("@title"), InlineProperty, HideLabel] public GameActionsController actionsController;
- public void Execute()
- {
- actionsController.Restart();
- actionsController.Start();
- }
- }
- }
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