VoxelBuildData.cs 540 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. namespace KairoEngine.VoxelBuildingSystem
  5. {
  6. public struct VoxelBuildData
  7. {
  8. public Vector3Int pos;
  9. public int buildingIndex;
  10. public int buildingTemplateIndex;
  11. public VoxelBuildData(Vector3Int pos, int buildingIndex = -1, int buildingTemplateIndex = -1)
  12. {
  13. this.pos = pos;
  14. this.buildingIndex = buildingIndex;
  15. this.buildingTemplateIndex = buildingTemplateIndex;
  16. }
  17. }
  18. }