DataBone.cs 489 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. namespace KairoEngine.CharacterSystem
  5. {
  6. [System.Serializable]
  7. public class DataBone
  8. {
  9. public string name;
  10. public Vector3 position;
  11. public Quaternion rotation;
  12. public DataBone(string name, Vector3 position, Quaternion rotation)
  13. {
  14. this.name = name;
  15. this.position = position;
  16. this.rotation = rotation;
  17. }
  18. }
  19. }