Core package for the KairoEngine library.

James Peret 05f7ecd002 refactored game modules interface 2 years ago
Editor ae104f739b Initial commit 3 years ago
Runtime 05f7ecd002 refactored game modules interface 2 years ago
Tests ae104f739b Initial commit 3 years ago
.gitignore ae104f739b Initial commit 3 years ago
Documentation.meta ae104f739b Initial commit 3 years ago
Editor.meta ae104f739b Initial commit 3 years ago
Readme.md 90835da246 Added more fields to ActivityMessageEvents 2 years ago
Readme.md.meta ae104f739b Initial commit 3 years ago
Runtime.meta ae104f739b Initial commit 3 years ago
Tests.meta ae104f739b Initial commit 3 years ago
changelog.md a1186ddfb6 Updated NPM package info 3 years ago
changelog.md.meta ae104f739b Initial commit 3 years ago
package.json 90835da246 Added more fields to ActivityMessageEvents 2 years ago
package.json.meta 1c8a5a7b58 Updated NPM package name 3 years ago

Readme.md

📦 KairoEngine.Core v0.1.9

This contains the base code that other packages will use. It includes code for the module system, event system and common interfaces.

🛑Required packages

  • Sirenix.OdinInspector
  • zenject
  • UniRX
  • QFSW.MOP2

🔷Components

  • GameInstaller

📑Templates

  • Game Config – Scriptable object template that holds data about modules and the game. Each game will have its own game config with different module settings.

📄Namespaces

  • KairoEngine.Core

  • KairoEngine.Core.ModuleSystem

🎈Back Log

  • [ ] Game State register and check Ex: Check if game is paused, Check if player input is allowed...

  • [ ] Move UiInputBlocker from the UI package to this package.