Core package for the KairoEngine library.
James Peret 05f7ecd002 refactored game modules interface | 2 years ago | |
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Editor | 3 years ago | |
Runtime | 2 years ago | |
Tests | 3 years ago | |
.gitignore | 3 years ago | |
Documentation.meta | 3 years ago | |
Editor.meta | 3 years ago | |
Readme.md | 2 years ago | |
Readme.md.meta | 3 years ago | |
Runtime.meta | 3 years ago | |
Tests.meta | 3 years ago | |
changelog.md | 3 years ago | |
changelog.md.meta | 3 years ago | |
package.json | 2 years ago | |
package.json.meta | 3 years ago |
This contains the base code that other packages will use. It includes code for the module system, event system and common interfaces.
Sirenix.OdinInspector
zenject
UniRX
QFSW.MOP2
GameInstaller
KairoEngine.Core
KairoEngine.Core.ModuleSystem
[ ] Game State register and check Ex: Check if game is paused, Check if player input is allowed...
[ ] Move UiInputBlocker
from the UI package to this package.