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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using Sirenix.OdinInspector;
- namespace KairoEngine.Grids
- {
- [System.Serializable]
- public class PlaceableObjectData
- {
- [HideLabel, HorizontalGroup("connector", 0.03f)] public bool destructable = true;
- [HideLabel, HorizontalGroup("connector", 0.52f)] public PlacedObjectType building;
- [HideLabel, HorizontalGroup("connector", 0.15f)] public Vector2Int position;
- [HideLabel, HorizontalGroup("connector", 0.3f)] public PlacedObjectType.Dir dir;
-
- }
- }
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