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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- namespace KairoEngine.Stats
- {
- [CreateAssetMenu(fileName = "StatGroup", menuName = "KairoEngine/Stat Group", order = 7)]
- public class StatGroup : ScriptableObject
- {
- public List<StatTemplate> statTemplates = new List<StatTemplate>();
- }
- }
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