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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using Sirenix.OdinInspector;
- namespace KairoEngine.SFX
- {
- [System.Serializable]
- public class SFXClipStep
- {
- [HorizontalGroup("SFXClip"), HideLabel] public SFXClip clip;
- [HorizontalGroup("SFXClip", 50), SuffixLabel("s", true), HideLabel] public float startTime = 0f;
- }
- }
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